SSS
CONVENTION CARD
SSS by Danny Kleinman

NAMES: Bridge player and Casual Partner

GENERAL APPROACH: Simple, Sound and Descriptive
TWO OVER ONE: promises a rebid unless raised
FORCING OPENING: Natural 2-Bids

NOTRUMP OPENING BIDS

1NT: good 15 to 18
5-card major common (but 1NT is rare with five spades)
2C Stayman
2D Transfer to hearts
2H Transfer to spades
2S Transfer to clubs
3C Transfer to diamonds
3D Strong 5-5 in majors
3H Strong 5-5 in minors
3S Slightly stronger 3NT raise

4D, 4H Transfer: only over overcalls through 3C

Other: if they double 1NT, redouble shows clubs, 2C shows diamonds, 2D
shows hearts, 2H shows spades

2NT: 22-24. Responses as to 1NT but one level higher
3NT: 25-27. Responses as to 1NT but two levels higher

MAJOR OPENING
Expected Minimum Length: 5, but a strong 4-card major may be opened if a
convenient rebid is available

RESPONSES
Double Raise: forcing, but invitational after overcall
Void splinters
Cuebid is forcing raise after overcall
2NT forcing except after overcall

MINOR OPENING
Expected Minimum Length: 4, but a decent 3-card minor may be opened if no
other opening is convenient

RESPONSES
Double Raise: forcing, but invitational after overcall
Void splinters
Cuebid is forcing raise after overcall
Single raise may bypass 4-card major
1NT response to 1C: good 8 to 10 HCP
2NT forcing except after overcall

OPENING TWO-BIDS: natural and game-forcing
RESPONSES: cheapest suit-bid negative, other suit bids and 2NT (no good
suit to bid) positive

OTHER CONVENTIONAL CALLS:
4th Suit Forcing 1 Round (often artificial)
2-over-1 promises rebid unless raised; opener's non-jump 2NT rebid
game-forcing
Void Splinters
Versus "Unusual 2NT" and Minor Michaels: cheaper of overcaller's suits
shows the fourth suit (game-invitational or better); dearer of
overcaller's suits shows a strong raise of opener's suit

SPECIAL DOUBLES
Penalty doubles of low-level overcalls may be pulled if opener is short

SIMPLE OVERCALL: sound
ADVANCES
New Suit constructive but not forcing
Jump Raise invitational (but weak over intervening negative double)
Cuebid = limit raise or better
Jump Shift forcing

JUMP OVERCALL
Strong if bid directly; Intermediate in passout seat; Weak by passed hand
or over artificial 2C

OPENING PREEMPTS
Sound (Rule of Two and Three)

DIRECT CUEBID
Natural over artificial bids or over 1-level suit response
Strong T/O over natural minor- and major-suit openings

1NT OVERCALLS
Direct: good 15 to 18
Balancing: trick lighter
Jump to 2NT: natural

DEFENSE VS NOTRUMP
natural overcalls, penalty doubles

OVER OPP'S T/O DOUBLE
Jump Shift invitational
2NT shows limit raise or better

VS Opening Preempts Double Is Takeout thru 4S

SLAM CONVENTIONS: no Blackwood, no Gerber. 5NT Grand Slam Invitation
(extra-good trumps required to accept).

LEADS (versus Suits and Notrump): standard
low from length suggests desire to have the suit returned
K from AKx, Q from AKQ, else highest honor of sequence or internal
sequence

LENGTH LEADS (versus Suits and Notrump): 4th best

Primary signal to partner's leads:
Attitude 1st, Count 2nd, Suit-preference 3rd

DEFENSIVE CARDING (versus Suits and Notrump): standard