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Ping works by sending a message to the a message to a player, and timing how long it takes for the message to come back. For another player, it goes
from you, to the server, to the player, back to the server, back to you so when looking at ping times, it makes sense to subtract your ping time from other players to see where the "bottleneck" is. The times are in
millisecs, so 1000 millisecs is a 1 second ping. Not all users can be pinged - you need to have at least version 2.0. Ping will show a *** N/S for users with old versions, which means Not Supported Ping will show a
*** N/A if you try to ping a user who is not online, which means Not Available Sent shows the number of messages you sent for a player. Recv
shows the number of messages which came back, last show the ping time for the last message which came back. Avg show the average ping time since you opened or reset the pings |